In this series of posts, I’m revealing the concept art for the game. Archers are hero-friendly ranged attackers, making any siege by your minions more difficult.
Archers fire arrows from a distance, and they do so quickly. The longer your minions leave an archer alive, the more damage those arrows can do. Luckily, they tend not to be well-armored, so any minions who are able to get within attack range shouldn’t take long to relieve them of their weapons.
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